AI Insights · Timothy · October 2021
Top 5 Gacha Games on iOS in the Czech Republic: Q3 2021 Performance
Discover the performance trends of the top 5 Gacha games on iOS in the Czech Republic during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Gacha games on iOS in the Czech Republic showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance.
MARVEL Future Revolution from Netmarble Corporation, launched on August 24, 2021, had a notable start. Weekly downloads began at approximately 7.9K in the final week of August but saw a sharp decline to around 638 by the end of September. Revenue started at about $929 in the launch week, tapering off to $445 by the last week of September. Active users mirrored this trend, dropping from 6.5K to around 1.2K over the same period.
Top War: Battle Game by River Game HK Limited maintained steady engagement. Weekly revenue fluctuated, peaking at roughly $2.7K in mid-September. Downloads saw a peak of 1.3K in mid-July, gradually decreasing to 559 by the end of September. Active users remained relatively stable, hovering around 3.5K in late September.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. demonstrated strong financial performance. Weekly revenue peaked impressively at around $13.4K at the end of August, before stabilizing to $2.5K by the end of September. Downloads were consistent, with a high of 941 in mid-July, maintaining around 662 by the end of September. Active users saw a steady increase, reaching around 5.2K by the end of September.
Head Ball 2 - Soccer Game developed by MASOMO LIMITED, showed stable engagement. Weekly revenue peaked at approximately $1.2K in the last week of September. Downloads were highest at 1.1K during the same period. Active users also saw an upward trend, reaching about 7.2K by the end of the quarter.
Rise of Kingdoms from Lilith Games had varied performance metrics. Weekly revenue peaked at around $5.5K in mid-July, before decreasing to $4.1K by the end of September. Downloads saw a significant drop from 706 in early August to just 61 by late September. Active users saw a decline from around 3.8K in early August to approximately 2.5K by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the Gacha game market on iOS in the Czech Republic during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.